SIMURUK
전체보기
(28)
Scala
(2)
Kotlin
(0)
Java
(0)
Javascript & jQuery
(1)
Error
(2)
Design Pattern
(0)
Data Structure
(1)
Server Programing
(4)
Unity 3D
(0)
Image Processing
(0)
git
(7)
Django
(3)
Node.js
(5)
Algorithm
(2)
English
(0)
etc
(0)
고양이
(0)
홈
태그
미디어로그
위치로그
방명록
/
/
Single LinkedList
2015. 7. 1. 09:18
#include <stdio.h> typedef struct node{ node* next=NULL; int data = 0; }yh_node,*yh_pNode; class yh_singleLinkedList { yh_pNode headNode; public: void appendNode(yh_pNode node){ yh_pNode tempNode = headNode; while (tempNode->next != NULL) { tempNode = tempNode->next; } tempNode->next = node; }; void printAll(){ yh_pNode tempNode = headNode; printf("%d", tempNode->data); while (tempNode->next != NULL) { tempNode = tempNode->next; printf("%d", tempNode->data); } } yh_singleLinkedList(yh_pNode node){ headNode = node; }; ~yh_singleLinkedList(); };
공유하기
게시글 관리
SIMURUK
저작자표시
PREV
1
NEXT
+ Recent posts
Powered by
Tistory
, Designed by
wallel
Rss Feed
and
Twitter
,
Facebook
,
Youtube
,
Google+
티스토리툴바
SIMURUK
구독하기